Cloud Gaming

The Ultimate Gaming Paradigm - But Not Without Its Problems.

Gaming has transformed dramatically over the last few decades, driven by technological advancements that redefine player interactions and immersive experiences. Today, three main methods dominate how games are played, each with its own strengths and drawbacks:

  • Mobile Gaming: Offers easy development and widespread access, but is limited by mobile hardware constraints and the friction of app downloads.

  • Console/PC Gaming: Delivers premium graphics and high performance, but requires expensive hardware, large game downloads, and lengthy installations.

  • WebGL Gaming: Provides instant access via web browsers without installation, yet struggles with optimization and performance across different devices.

Each of these models comes with trade-offs, forcing developers to balance accessibility, quality, and cost efficiency. The result is a compromise—no single traditional approach can deliver top-tier visuals and broad accessibility without incurring significant costs or hurdles for players.

Pixel streaming, commonly known as cloud gaming, promises to eliminate these compromises. By running games on powerful remote hardware and streaming the visuals to users, pixel streaming removes hardware barriers completely. In theory, any AAA game can run instantly and seamlessly on any device – from high-end gaming rigs to average smartphones – because the heavy computation happens in the cloud, not on the local device. This approach could usher in a new era of gaming where friction disappears: no installs, no updates, no device incompatibilities.

Our vision is that pixel streaming will soon become the standard across all gaming platforms, delivering high-end experiences with the convenience of a web app. But to understand its impact, we must first explore what makes pixel streaming a game changer, and why current centralized solutions are holding it back.

Pixel Streaming: Game Changer

Pixel streaming is a game changer for interactive content delivery. It enables high-fidelity, low-latency gameplay to be delivered as a stream, much like a YouTube video, but with full interactivity. This has several unique benefits that set it apart from traditional gaming distribution models:

  • Cross-Device Compatibility: High-quality gameplay is instantly delivered to any device – phone, tablet, PC, or smart TV – without installations or compatibility issues, dramatically increasing accessibility and a game's potential reach

  • Cross-Channel Integration: Games can be easily embedded into websites, social media feeds (TikTok, Instagram, Facebook), e-commerce sites, or messaging apps, multiplying touchpoints for user engagement. A game could be one click away on a news article or an online store, blurring the line between gaming and other online experiences.

  • Superior Performance Delivery: Players get console-level or PC-level performance regardless of their local hardware. The gameplay is rendered on powerful servers and streamed to the user, ensuring smooth experiences with high graphics settings and no device overheating. A player can start on a phone, then seamlessly continue on a laptop or smart TV with the same fidelity

This revolutionary approach allows websites, apps, and online platforms to serve sophisticated, interactive content on-demand. Imagine scrolling through a retailer’s site and finding a playable demo of a game or a 3D product preview that you can instantly control. Pixel streaming is reshaping digital strategy for content creators, brands, and game studios alike – turning any web portal into a potential high-end gaming platform.

Beyond gaming, pixel streaming is poised to accelerate the emergence of the Open Metaverse. It enables instant, global delivery of immersive experiences without relying on specialized client hardware. Concepts that once required dedicated apps or powerful PCs – rich 3D virtual worlds, digital twins of real places, virtual real-estate tours, personalized AI-driven characters, interactive training simulations – can all be streamed in real time to the user. In other words, pixel streaming can bring metaverse experiences to life instantly, on whatever device you have in front of you. This greatly lowers the barrier for mainstream audiences to access rich, interactive content.

However, as promising as pixel streaming is, it has historically faced a major bottleneck: the infrastructure behind it. To truly fulfill its potential, the industry must address the way these streams are hosted and delivered. This is where YOM’s approach diverges from the status quo.

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