Quick Start

You freshly compiled your game to Linux and you decided its time to deploy on the network.

It's now time to publish your game on app.yom.net.

Step 1: Deploy Stream

  1. Create a new stream:

    1. Stream Name: enter a unique name (e.g., firststream)

    2. Build Target: choose your target environment (e.g., Development)

    3. Upload Binaries: drag and drop or click to upload your game binaries.

    4. Choose Network: select your preferred network (e.g. Test Net).

  2. Check your configuration and click on pay + deploy.

  3. Wait until both server and client files are uploaded to the designated zone. Do not refresh or leave the app during the upload process.

Step 2: Embed iFrame

Great that you have come this far. Congratulations on deploying your stream. Now, it's time to share it with your fans. Follow the steps below to integrate your stream into your website.

  • Use your uniquely provided stream ID to integrate your stream into your desired platform.

  • Create a target div for your stream: Place this div within the desired location in your webpage and replace data-streamurl with your personalized stream url.

That's it! You now have a basic YOM integration. Launch your page to see it in action.

If you encounter issues:

  1. Check your browser console for error messages.

  2. Ensure all required scripts are loaded correctly.

  3. Verify that stream URLs are correct and accessible.

What's next?

YOM provides optional Unreal Engine, Unity and JS SDKs for easier game development. These SDKs let you incorporate responsive HUD overlays, site widgets that can communicate directly with the stream, and provide custom or branded user onboarding or monetization flows.

For further assistance, contact our team at [email protected].

Last updated

Was this helpful?